hello everyone brave enough to click on my profile. I'm new here and very excited to participate in something amazing. I'm striving to be a narrative designer. For those who know narrative design. Cool I dont have to explain that hell to you. Now this is for those who dont. I'm the guy that makes a rock the more important rock in the story of a video game ( but other stuff too just saying ). I love putting in meaning and direction to a story. The right pay off I'm looking for is continuity. Did it make sense. Its extremely easy to write off story elements in a game and that can hurt a project big time. It's why we remember both the great and horrible games. We love stuff that connects and hate chaotic messes. Let's make games that make sense.